1 /** 2 * Copyright (C) 2010-2014 KO GmbH <copyright@kogmbh.com> 3 * 4 * @licstart 5 * This file is part of WebODF. 6 * 7 * WebODF is free software: you can redistribute it and/or modify it 8 * under the terms of the GNU Affero General Public License (GNU AGPL) 9 * as published by the Free Software Foundation, either version 3 of 10 * the License, or (at your option) any later version. 11 * 12 * WebODF is distributed in the hope that it will be useful, but 13 * WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU Affero General Public License for more details. 16 * 17 * You should have received a copy of the GNU Affero General Public License 18 * along with WebODF. If not, see <http://www.gnu.org/licenses/>. 19 * @licend 20 * 21 * @source: http://www.webodf.org/ 22 * @source: https://github.com/kogmbh/WebODF/ 23 */ 24 25 /*global gui*/ 26 /*jslint emptyblock: true, unparam: true*/ 27 28 /** 29 * @interface 30 */ 31 gui.Viewport = function Viewport() { "use strict"; }; 32 33 /** 34 * Scroll the specified client rectangle into the viewport. No scrolling 35 * will occur if the clientRect is already visible, is null, or the scroll pane 36 * itself is invisible. 37 * 38 * If the clientRect is larger than the available scroll height, as much of the 39 * rect will be shown in the view as possible whilst ensuring the top is still 40 * on screen. Similar logic applies if the clientRect width is too large. 41 * 42 * @param {?core.SimpleClientRect} clientRect 43 * @param {!boolean=} alignWithTop Align the clientRect to the top of the viewport. If unspecified or false, the 44 * view will scroll only as much as required to bring the clientRect into view. 45 * @return {undefined} 46 */ 47 gui.Viewport.prototype.scrollIntoView = function(clientRect, alignWithTop) { "use strict"; };